Minecraft came to the Sydney Opera House last week and fans of the popular game bloody frothed it.
“In one way, it’s like your own LEGO world where you have an infinite amount of bricks you can knock down for resources and use to create tools or build new constructions.”
“It was inspired [by] a game called Dwarf Fortress, which is about dealing with a clan of dwarfs in a mountain,” he said. “So it was more along the lines of a fantasy game where you would dig for resources in the ground and build houses.”“That was the spark and everything else has been building on that.”
So while creating something LEGO-like was “not a goal” for the team, it’s certainly something they’ve embraced now.
In a game with such massive scope where doing whatever the fuck you want is encouraged, Jens says some of the most surprising things come from how players uses glitches to their advantage.
“The most unexpected things are obviously when they figure out glitches in the game and exploit them for different reasons,” he said.
“One example is that people figured out that you could set the durability of an armour item to a negative value and then it would last forever. Then people were extremely upset when I fixed it because I saw it as a bug.”
Photo: Microsoft / Mojang.