We Got A Sneak Peek At ‘The Evil Within 2’ & Just About Shat Ourselves

If you dig horror games, you’ll probably be familiar with 2014’s The Evil Within; a horrifying acid trip of a journey into absolute terror. This year, Sebastian Castellanos is returning for the sequel, which is just as fucked up in the best possible way.

The Evil Within 2 puts you back into the shoes of Sebastian three years after the events of the first game as he searches for his daughter Lilly. I got to play the upcoming title for an hour this week and besides scaring the ever-loving shit out of me, it got me hooked on the action of the world.

My first view of the game was a rickety elevator opening into a dark, mostly empty space. Barely two minutes into my play-through, I was prompted to turn on my flashlight, illuminating a group of hanging bodies. Great, I didn’t wanna wear clean pants anyway.

As the room changed every time I turned around, I was greeted with a new object to inspect, the second of which was a photograph of Sebastian on a glass wall. Before I had a chance to take it all in, some hideous motherfucker came crashing through. Look at this shit.

Being totally unarmed and helpless, I did the only thing I could. I ran away like a wimp. Eventually, I was thrown into a dilapidated house where I found a handgun. Now the action begins, bitch.

From here on out, I shot any brain-dead idiots I encountered square in the face and folks, it felt damn good. As I approached the next house on the street, I saw a woman run inside. Of course, I followed her inside to see what the hell was going on. As it turns out, nothing good.

Gotta eat. Skin and bones,” she said from another room. “Clean your plate! Gotta eat.” The cutscene showed the woman forcing food into the mouth of a young man who doesn’t appear to be able to move anything but his eyes. She belts the shit out of him, too, slamming his head onto the table, breaking his nose.

Piss off, mum. I’ll eat when I’m hungry.

I put a bullet into her head and collected the green goop that oozed from her body – a type of currency that would allow me to upgrade my skills, like stealth, combat or recovery time. You can also upgrade and craft weapons or consumables from collectable items found throughout the world.

Coffee machines provide you with full health (same) and save terminals are like little satellite briefcase thingos you hook your fancy radio up to. Hmm, where have I seen this before?

Yep, the game borrows a heap of ideas from the Resident Evil series, but luckily, in a way that doesn’t feel tired or cheap. The gunplay is punchy and satisfying like RE4, and little thing like collecting herbs to heal and tight resource management are reminiscent of the series as a whole.

Considering the game’s Executive Producer, Shinji Mikami, directed and produced RE4, these similarities shouldn’t come as a surprise.

Where the game finds its greatest strength is within the environment itself. The trippy visuals and constantly changing levels will fuck you up good and proper, adding a certain psychological element to the horror that no amount of zombies can recreate. I was constantly surprised by the creativity used to mess with my mind.

This isn’t where I parked my car.

The game’s stealth element also feels nice to navigate, using an eye at the top of the screen to indicate when you’ve been seen. Of course, you still have the option to run in guns blazing, but dwindling ammo will likely have you favouring the sneaky method.

You’ll have a small window of opportunity to correct yourself should you be spotted by an enemy, but it comes with consequences. For example, my gun going off during the tense moment below alerted others to my presence. I had no other choice, but honestly, it was fucking thrilling.

OH FUCK OH FUCK OH FUCK.

I can’t wait to see how else my mind will be thoroughly fucked when The Evil Within 2 is released on Friday the 13th of October. A fitting date, no? Until then, check out the trailer below.


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